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             This mod will make your old anime-styled Monster Hunter game looks 1000x cooler.


Rendered with MMD
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             This theme pack includes textures that will add an old-style atmosphere into the God Eater 2 PSP game. This will replace the original Fenrir, Blood uniform, avatar card background, and HUD. This pack includes custom shader. It also has a stage and an accessory as a bonus.



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             This is a texture pack for the "Midnight Club 3: DUB Edition" PSP game. This mod will replace some of the textures in-game with custom textures.

                 TO GET THE CAR, you need to :
1)  Buy a Skyline (duh). xD
2)  Paint the car with silver metallic color.
3)  Use the tenth stripes vinyl (vinyl colors aren't necessary).


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             In this post, I will show you how to make the characters that are from the Fan-made DLCs. To install it, the character has to be in the right color values. If you don't put the right values, the textures won't work. Other values like for the voice, face, and hairstyle are not necessary to make the texture work.




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             Okay, I won't use "DLC" this time, because it caused a lot of misunderstanding in my post before. For this post, I will use Indonesian language, since it's only for the Indonesian God Eater players.

             Jadi, di post ini, mimin akan membagikan mod tekstur seragam GE Indonesian Branch, ama tulisan "Fenrir : Far East Branch" menjadi "Fenrir : Indonesian Branch". Tujuan mimin di sini adalah, jika mungkin agan membagikan screenshot atau mungkin video gameplay God Eater 2 agan, dengan mod tekstur ini orang-orang akan tahu kalau agan orang Indo. Biar Indonesia lebih terkenal :D




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             It is actually, literally just a texture mod, but I somehow think that naming it "DLC" seems more fitting than "mod". xD   So this "DLC" includes (currently) 11 Data Packs. These Data Packs will replace some of the original clothes and original weapons (I dunno what are the names of those original clothes and weapons, due that they're in Japanese).

<> For the character creation, read this post. <>




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